My build before the Riven: Amalgam Serration, Amalgam Daikyu Target Acquired, Split Chamber, Point Strike, Vital Sense, Vile Acceleration, Infected Clip, High Voltage My first thought was to replace Amalgam Daikyu Target Acquired with my Riven. ) No status boosts are gained through status mods such as High Voltage or Stormbringer. Guardian's Might needs overshields, while Deadly Pace needs 1. Shotgun Spazz>Vile Acceleration (both 90% more firerate but shotgun mod without damage debuff) Elemntal mods are the same also you get Blaze what is more dmg and even more elemental dmg I know it gives less dmage buff than Heavy Caliber, buy you dont suffer from decreased accuracy It needs some tests though. Rifle. Evolutions: Void's Guidance, Retribution's Vessel, Incarnon Efficiency, Devouring Attrition. Granum Void Guide. It increases the group damage by way more than Vile Acceleration. A combination of Speed Trigger, Shred, and Vile Acceleration can reduce it down to 0. Vile acceleration makes this gun, 90% is better than Speed and Shred combined, and -15% dmg is minimal for being able to do 2x dmg more often with a full charge. 0 Spoiled Strike. scoped hits stacks combo and, it gives a total damage. Mods like Vile Acceleration or Speed Trigger speed up the process of orb merge similarly to Split Chamber, but with the advantage of knowing exactly how many of the little ball/orb things you have out at any time and exactly how many more you need for any particular one to create a fully merged orb. The only issue I have with this, is how little ammunition comes with the Lenz to begin with. Elo ! I'm new to this game, but isn't vile accelaration a Rifle mod? Why mention it when we are talking about Kohm, a shotgun ? Vile acceleration +90% fire rate - 15% dmg . Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. So, your mod loadout should be something like this: Galv. Why firerate when it deals no damage? Its to make use of the snipers unique combo mechanic. Along with a 15 round per second firing speed and its very high Status chance, expect a lot of Slash procs. Serration, Split Chamber, Point Strike, Vital Sense, 2 Elementals, and Vile Acceleration. Yes it does. Void strike from the madurai school for more damage, and volt shield since its the. Vile Acceleration - In place of the Build's Flex Slot if one want more Fire Rate at the cost of a bit of Damage. Personally I would also drop Vile Acceleration and slot in either a Primed Bane mod (which is VERY effective on such a high-status/proc build) or Fanged Fusillade (if you want more Slash procs). Gas and Corrosive is also a good combo. Viral/Corrosive procs are maxed out very quickly, and Heat procs are rapidly stacked to very high levels for massive damage. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Basically its almost mandatory to run a Vile Acceleration and Speed Trigger on the Daikyu which makes it worse if you want to add Point Strike and Vital Sense for a crit build. 除特别注明的. Sourced from official drop table repository. I guess you could drop Split Chamber and 60/60 heat for Point Strike and Vital Sense but you'd reduce the consistency of getting gas procs. In case of Torid you dont need it at all so it is a waste there. 17: Share this: Galvanized Mods; 4 June 2023; Mod; Riven Mods; 4 June 2023; Mod; Riven Mod Challenges – Vruush Turrets while in Archwing; 4 June 2023; Mod; Read more articles. Venture Acceleration Program Status: Accepting Applications APPLY NOW JUMP TO: OUR MISSION IS SIMPLE The Venture Acceleration Program helps. Aka a normal bow with 1 attack speed with vile acceleration which gives 180% attack speed, would go from 1 second to charge to 0. Note that the -15% damage penalty from Vile Acceleration is additive with Serration, which makes its effect negligible. 285. Speed trigger, Shred, Vile acceleration. , Phys. This can manage lvl cap demolysts, even easier with a fire rate buff or roar/bane. 5 x 5. the Fire Rate will always be 12. ContractPrestigious • 1 min. (But at the same time any firerate you add makes your ammo economy worse as well as making you spend less time shooting and more reloading. Without the 8th mod slot, it's got 43225 damage on a fully charged shot. 6k. Meaning you still have about 700 damage and the vile. Shrewd or Palmaris (26 and 28 Meter Range respectively - there is also Brash for a 30 Meter Range the extra Meter or two is probably not worth the further Damage reduction) Damage is the. General Discussion. Prisma Gorgon guide by Kattefjaes. Chamber, Critical Delay, Vital Sense, Hunter Munitions, Cold 60/60, Toxin 60/60. A 60% bonus Tenet Tetra with 4 mods (Serration / Critical Delay / Vital Sense / Vile Acceleration) and headshotting an enemy has about 50,742 burst DPS Phenmor Incarnon with the Elemental Excess and Devouring Attrition perks using just 2 mods (Serration / Vile Acceleration) and headshotting an enemy has about 164,388 burst. that 100% form heavy caliber is already added to numerous other 100% and thus each % becomes worth less than the previous. 1k damage. shred instead of vile acceleration and you can surprisingly make use of the wall p. Nearokins • 7 yr. Losing one rank on Serration for the gain in fire rate/draw speed is definitely worth it. But let's throw a serration in the mix. -Vile acceleration for the highest fire rate possible, since the amprex is technically a beam weapon, and those need fire rate to ramp up the damage. Apart from enemy drops, this mod is also awarded from the Referral Program upon gaining 15 Recruits, or as a potential reward from a Hive Sabotage cache. It's an interesting trade-off to be sure. The Orokin Vault is a small room that can only spawn at normal-sized doorframes. ago. Since vile acceleration minus damage is additive. According to my calculations it can do on average around 83k damage on hydrolyst with the calculation of the damage from m. Share. 5% per rank to -15% at rank 5. Now you do vault. Vile acceleration in the place of heavy caliber would cut burst damage in half, roughly. ) Prisma Gorgon Riven or Vile Acceleration. Bladed Rounds - In place of the Build's Bane Faction Mod if one don't like using Faction Mods. Congratulations, you now have an armor-melting, viral-spewing, AOE cannon with infinite ammo. It really unlocks the gun. The increase in fire rate is doubled for bows. Vulkar comes out to 16. It's a 9-point mod, so it is literally a drop in replacement for the Speed Trigger that most of you are probably already using. 0 Overextended (after 70 runs, I broke my self-imposed "no trading for self" rule and asked a clanmate for a spare one because I couldn't take it anymore). Price graph and statistics for "Vile Acceleration" Menu. Keep grinding hard, you'll get there eventually. 13 hours ago, Autongnosis said: It's the opposite actually. Split Chamber. Dropped in Rotation C of Orphix Venus Proxima or Veil Proxima missions. level 2 · 1 yr. Reddit community and fansite for the free-to-play third-person co-op action…As some others have pointed out I really should have compared like to like, if you put vile acceleration on the prisma build you can see that it is slightly better in both burst and sustained here. Using vile acceleration dramatically increases DPS because you can takes shots insanely faster. Vile Acceleration - stack more fire rate with primed shred for highest sustained DPS (i. Sourced from official drop table repository. 3% CD -51. Reply replyPosted November 6, 2015. Vile Acceleration = +90 FR , -15DMG. Go to question listing. 3. Use sinister reach in exilus. Mit Flexionstabellen der verschiedenen Fälle und Zeiten Aussprache und relevante Diskussionen Kostenloser Vokabeltrainer . The build has a pretty good accuracy rate and a pretty decent reloading speed. Trivia []Orders. Vile Acceleration Riven Since Point Strike will take the Dread to +100% Crit Chance territory (as is the case with most bows) and with your riven stats your Dread should hit harder than a truck on steroids. Since Vile Acceleration is +90% fire rate and -15% damage something like -30% fire rate + 80% Damage would be objectively worse DPS wise, but on many weapons it could still be beneficial for different weapons. Tenet Flux Rifle losing the beam classification is a massive nerf to its status chance due to how beams interact with multishot. A ball is thrown straight up into the air. refused to listen to such low talk. Statistics. Two of them will be on the wrong polarity, but even with maxrank mods it will just barely fit, leaving you with one mod capacity left over. This means that if combined with a maxed Streamline, any Fleeting. WARFRAME中文维基. For example, Zephyr's base health and shields are so high that it alone is enough to give her better raw values than some frames using both Redirection and Vitality. You may notice that this wiki will include a rivenless rubico build that opts to use hammer shot instead of vile acceleration. 3k damage (with crits factored in) Lanka comes out to 17. Vile Precision – reduced recoil, reduced fire rate Tainted Mag – increase magazine capacity, reduced reload speed Vile Acceleration – increased fire rate, reduced damage Vile Acceleration is worth the tiny drop in damage for the hefty boost in fire rate. "Speed Trigger: - To substitute Vile Acceleration in the Eidolon Hunting Build if you want a bit more damage and sacrifice a bit of charge speed. Report Save. 2 meter per rank for a maximum of 55% and 2. Vile Acceleration is interesting because fire rate mods actually increase the status chance of this gun as well as other continuous weapons. Hunter Munitions - In place of the Build's Second Flex Slot if one wants Slash Procs. Base Flux Rifle has 100 mag effectively. 1. The difference is about 340 damage from the two elemental mods. Boltor Prime – The Standard Build. One important thing is that the Telos Boltor's accuracy is a bit low due to the recoil, so the results may not be the same in a standard combact scenario. 3x multishot to 3. Vile Acceleration; Heavy Caliber; About The Author Elliott Gatica. The Incarnon bonus is multiplicative with base damage, so any addition or reduction to base damage is multiplicative with it. Vile Acceleration is a corrupted mod gained from farming vaults on derelict missions. This mod increases fire rate up to 90%, at a cost of -15% damage. For me, added charge speed is absolutely essential for bows. The Aksomati (secondary, critical-viable) is a critical-viable automatic weapon with a wide bullet spread. 100 sortie Eximus units (both Corpus and Grineer) like nothing. he also seems to still get effected by the evolutions i think. Of course, you then have to determine which 2 mods you're going to replace on your Primary weapon. Diminishing returns. that will make it kind of overpowered. I’d go for shred or primed shred over vile acceleration; it doesn’t have too great of a damage output as-is. Replace serration with galvanized chamber, vile acceleration with hammer shot and rime rounds with primed cryo rounds. And I just added Vile where Arma was, and I think I'm gonna use Vile instead. If we look it that way, if Heavy Cal is rare second Serration with neg, Frail Momentum is rare second Shotgun Spazz with neg, Anemic Agility and Vile Acceleration are a bit better than normal RoF mods, then Magnum Force clearly falls out of the line. 6×320=512 (512% of it's unmoded dps)For those unaware, slotting in a rank 2 vile precision on the Shedu will cause the reload to outpace the fire rate, allowing it to fire constantly without reloading. But let's throw a serration in the mix. I just don't think a crit build is worth it on this bow to be honest. My build for the lanka is a 5 forma, 3 V and 2 - and goes like this: Split Chamber, Point Strike, Vital Sense, Hellfire, Serration, Heavy Caliber, High Voltage and Vile Acceleration (Screenshots pending). Vile Acceleration is a base damage bonus, so it's additive with other sources of base damage like Serration. 5% damage, with just Serration you drop from 265% to 250%, a drop of ~5. Vigor seems like the "obvious" choice, but Shred could be a pretty nice QoL over Vile Accel (for applicable guns), only losing a little bit of speed. 14 votes, 12 comments. You can use Point Strike and Vital Sense to increase the damage output and help kill high-tier enemies quickly. Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their Fire Rate by 15% per rank to 90% at rank 5 but decreases damage by -2. your options are swap riven/elec mod for vile acceleration. Also people like using vile acceleration for faster combo buildup Reply reply blueheardt • I will add some people go deadhead for the extra headshot damage on the kill phase, but really that kinda stuff is flavor, granted the build was the generally accessable one (like you should probably use critical delay+ shred or speed trigger over point. All that time spent debuffing eidolon and buffing combo counter defeats the purpose of a riven. like he shoots it like its fully automatic. (for non-chroma) Your at the top of the dps plateau. Cannot be equipped simultaneously. Carrier Sentinel, Vile Acceleration, and the Speed Trigger will be the go-to mods in this build. Vigilante Armaments + Wildfire. Chamber / Galv. Everything else is secondary. +60% Fire Rate (x2 for Bows) Remove the riven and put hunter munitions. For the 1 remaining mod slot, I picked Seeker to add a massive 2. I get that you probably wanted to save forma on the Opticor build, but swapping to 2 full 90% elementals and dropping hammer shot for Vile Acceleration SIGNIFICANTLY increases it's effectiveness, general usability, and fun, dropping a fully charged shot from 2 down to 1. ofcourse Vile Acceleration is a must. I have been using an Ignis Wraith, pretty typical build with Hunter Munitions, Vile Acceleration, Serration, Galvanized Chamber, Rime Rounds, Malignant Force, Thermite Rounds, and Heavy Caliber. With Vile Acceleration instead, you get 2. Guides Warframe: Phenmor Build Guide (After Fix) Warframe’s newest update includes a fix to Phenmor, a strong Incarnon weapon. Replace serration with galvanized chamber, vile acceleration with hammer shot and rime rounds with primed cryo rounds. Yes, it increases your DPS, but it does so in a way that doesn't improve your ammo economy. Drop Vile Acceleration for Vigilante Armaments?? You're absolutely tanking your firerate, dropping it from 1. The Charge delay reduces to roughly 0. Any recoil. More sharing options. 2+ Sprint Speed. 你可以在这些地方、敌人或任务获取 "Vile Acceleration" 。 目前此物品有"1"个掉落来源Option 2 : Vile Acceleration Vigilante Armaments Option 3 : Hunter MuMu Vile Acceleration Option 4 : Hunter MuMu Vigilante Armaments Edit : Side note - if your gonna run any of the hunter Munitions Setups, Switch out your Electricity Mod for a Cold one, this way you can build Viral. Sports. Can be combined with Vile Acceleration, Spring-Loaded Chamber, Vigilante Fervor and Primed Shred to provide a 330% (660% for Bows. I leveled it with a high status chance gas + heavy caliber and vile acceleration for maximum spread and status procs. J. I also like Boltors but i am confused which should I invest on. Price: 10 platinum | Trading Volume: 117 | Get the best trading offers and prices for Vile Acceleration. Dropped in Rotation C of Orphix Venus Proxima or Veil Proxima missions. Vile Acceleration added to "test-list". I don’t find myself using primed fury much at all. For rivens, it depends on the other stats. I just don't. my personal mod layout is this obviously change the elements where necessary. And punch through is a nice stat to have, because sometimes my shots get caught by barrels, stairs or doors. In any case, I run all three on the Opticor, since the damage is plenty and the downside of the weapon is the minimal fire rate. More. Honestly, fire rate increases like Speed Trigger and Vile Acceleration are awful. You want Shred on the Amprex since punch-through makes every enemy hit by the main beam produce a chain beam. and Vile Acceleration to 0. Bladed Rounds - In place of the Build's Bane Faction Mod if one don't like using Faction Mods. Speed Trigger or Vile Acceleration. The very first build that we will talk about is the Boltor Prime Build. This is a low-level Capture mission that always spawns an Orokin Vault. My lanka has Serration, split chamber, hellfire,stormbringer, point strike, Vital sense, Vile acceleration and a decent riven with 100% critdamage 120% critchance and 70% Heat And for Gara Primed Continuity, Narrow minded, Stretch, intensify, Redirection, Streamline, Primed Flow and Vigilante Vigor. Hunter Munitions - In place of the Build's Second Flex Slot if one wants Slash Procs. Prisma Gorgon guide by BillBaroud. Creeping Bullseye, the Pistol counterpart. And the weapon mods can be hit or miss, with some like anemic agility and vile acceleration being very useful. base motives. Primed Shreds punchthrough will destroy its alt fire, or reroll. Give it 60% bonus firerate, it gets a flat 160% of it's base dps. Aptitude / Crit. My favoured build is Shred and Vile Acceleration with the the Corrosive/Heat combination. Kills grant a buff that increases direct hit damage (not area-of-effect) for each status type affecting the target for 20 seconds and stacks up to 2 times. Thats a 9. Vile definition: wretchedly bad. Some prefer Primed Furry over Berserk because they hate that wind-up time you have to "suffer" through to get to the full speed. Serration with Speed Trigger gives you 2. Replace them both with Primed Firestorm and Vile Acceleration (the fire rate increase makes a huge difference). In-game DescriptionFire Rate is a base stat of all ranged weapons, denoting the number of times per second a weapon discharges a projectile, or applies a discrete instance of damage, which normally corresponds to units of ammo being spent (normally one round per shot, and for. Arcane Acceleration is an Arcane Enhancement that provides a 30% chance on each Critical Hit to increase the fire rate of non-shotgun primary weapons for 9 seconds. Sourced from official drop table repository. The increase in fire rate is doubled for bows. Transient Fortitude is a possible reward from an Orokin Vault on Deimos. OTOH, I think what bothers the OP is that Anemic Agility and Vile Acceleration are -both- competitive and complementary, because they have the same bonuses as Frail Momentum but their equivalent pure RoF mods are only 72% or less. Disgustingly effective at clearing crowds! Spraying in the general direction of the enemy crowd instead of aiming was good practice in emptying the mag for the faster reload speed, too!Shred. And directly to OPs problem: Max zoom and build that combo counter to 2. Sourced from official drop table repository. I love this Arcane and feel it should follow the trend of other fire rate mods in that they double the fire rate bonus for bows! I would love to be able to swap out Vile Acceleration for some more damage on my Daikyu while using Arcane acceleration instead, for the QoL and dps increase. Could be useful in Vauban's and a few other frames loadout. I don't think I really see the point of vile acceleration on the Ignis, but I can't really say since we don't have the update yet on console. Any recoil reduction in excess of -100% will have no. Evo II: Depends on your choice. Swap out Thermite Rounds for Malignant Force, Heavy Caliber for Point Strike, and Vile Acceleration for Fast Hands. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A blood-red variant of this destructive flamethrower. Vile Acceleration - Drop sources and locations | Warframe Market OK, I got it Vile Acceleration Description Wiki Trading Tax 8,000 Rarity Rare Orders Statistics Drop. For most gameplay, I'm happy to sacrifice HCal for Shred, which gives you the potential for hitting multiple targets at once and shooting through cover, much more valuable than a ~25% burst damage increase. Currently there is "1" sources to get the item from. Serration, Vile Accel, 90% gas, 60/60% gas, riven, Split Chamber. Also Vile Accelleration is not really neccessary Id Take Cry rounds instead, just be carefull so your Elements dont combine in a wrong way. If you replaced heavy caliber with vile acceleration for example it would probably be a 80% increase in dps. vile翻译:邪恶的;卑鄙的;可耻的, 糟透的,极坏的;恶劣的。了解更多。yup, you get it from trying to type “vile acceleration” while skydiving drunk in a dream Reply Zaq_MacKraken Tenno-At-Arms. 8% CD, 47% multi shot and +46% status chance with a -zoom along with: vital sense, primed cyro, vile acceleration, serration, split chamber, point strike and malignant force (dropped heavy. LunaLucia2 • 1 yr. This. A combination of Speed Trigger, Shred, and Vile Acceleration can reduce it down to 0. Vile acceleration is an exilus slot though, so the question is really whether or not you can make up the damage drop with a nonexilus mod. Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. But in any case I was talking about crit weapons in general, I actually mentioned the possible element combinations in the comment I linked. I LOVE Primed Firestorm (don't know why I haven't been using it sooner), but I do have to sacrifice the crit chance for it due to the loss of G. Split Chamber. 13 hours ago, Autongnosis said: Vile Acceleration. Replace it with Primed Cryo Rounds if you have it. Equipping this mod and. not MR fooder and esp at MR6 a weapon that will carry you through all the starmap and into sorties. The game…Vile Acceleration. [Vile Acceleration] is for Burst DPS, which matters a lot more than sustained DPS. Basic HM Prisma Gorgon. Can be sold for 500 Credits 500. With 60% bonus firerate, it gets to 1. For edit2, replace thermite round, high voltage, serration for stormbringer, vigilante armament and vile acceleration. Detonations do a fine bit of damage as well, but it's less than the merging damage and has a shorter range. And directly to OPs problem: Max zoom and build that combo counter to 2. For the rifle, I personally suggest, if you go crit stick vile acceleration on, you'll do way more damage that way. Also, the -15% damage from Vile Acceleration stacks additively with the +165% damage from Serration (so it's just +150% base damage with those two mods together). High Voltage/Thermite Rounds + Thermite Rounds. With Vile Acceleration instead, you get 2. 100 heavy gunners in simulacrum. 4s without Ready Retaliation active, or. With Vile Acceleration you can simply shoot twice in . After some testing, here is what I found. It increases rate of fire, which for bows is draw time. Location or Eneny : Rarity % Chance: Derelict Vault: Rare: 4. PlayStation; XboxVile acceleration and mods mechanics in general are related to riven issues IMO. However this will require another forma to add a D polarity and further, will restrict elemental damage types to Cold, Viral, Magnetic. Overall you have 44% less DPS if you replace Vile with Vigilante, nearly halving your DPS. If you want fire rate then you could use Speed Trigger to get more fire rate or Vile Acceleration. Vile Acceleration is overkill though the Damage penalty in negligible, so it also is an option, up to you. Vile Precision: Reduces Recoil Reduces Fire Rate: Rare Rifle Tainted Mag: Increases Magazine Capacity Decreases Reload Speed: Rare Rifle Vile Acceleration: Increases. Rubio prime with serration hellfire storm bringer split chamber critical delay vile acceleration vital sense and vigilante armaments. 5-3x when the Eidolon is down, just shoot his body a few times. just wanted to share something neat with. With the crit mods you have a 5. Arcane Acceleration is an Arcane Enhancement that provides a 30% chance on each Critical Hit to increase the fire rate of non-shotgun primary weapons for 9 seconds. Between vile acceleration and speed trigger, pick whichever one you feel more comfortable with. If crit chance is below ~10% (my exact line is 13%) use (Primed) Fury for attack speed, otherwise just use Berserker. Detonations are used to get rid of vortexes and for the guaranteed electric proc enemies as needed for. with the over 100% crit it is really affordable to throw Vile Acceleration on because. Really I just don't think the non prime has much other than the incarnon going for it. Place. There's no bonus for having ammo left when you complete the mission, and the Zhuge has a max ammo cap of 540 rounds anyways, so even with Vile Acceleration you'll usually be fine. Let's consider a generic primary with only one mod slot. Its shear brutality and virulence make it an absolute plague of a bow that combines the hostility, adaptability, and hostility of the infested with the elegance of tenno craft. Critical Deceleration is a shotgun mod that increases critical chance but reduces fire rate. The increase in fire rate is doubled for bows. Mandatory: Primed firestorm, galvanized chamber, critical delay, vital sense, vigilante supplies, primary Merciless. Tips []. Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. The Opticor also has a riven disposition of 1. Uh oh, I'm sure you'll change that gas to something else (anything else since gas is nerfed now). The hardest mods to get here are Heavy Caliber and Vile Acceleration, but you can get them for 20 plat each by trade or even cheaper. People put Vile Acceleration on to pad the Burst DPS number. The issue with the Ignis Wraith is that Vile Acceleration is a must no matter how you look at it, so it's harder to build than a regular crit weapon. If that build isn't enough to 1-shot, Vile Acceleration replaces Hammer Shot because it nearly doubles the fire rate, giving you a significant boost to DPS. Vile Acceleration gives the greatest decrease per mod capacity. dexterity (when it works) vile acceleration, galvanized ms and sc, 2x r0s for viral, crit delay, vital sense, flex slot for bane, riven, prime shred, more heat dmg, firestorm, base dmg or anything. For best dps your damage should come from mainly the merges. 6 Charge rate on Vandal alone is more than three Fire Rate mods on normal Opticor can gain. Shred then, helps its primary fire. Very rarely I use only P Shred. 35%: 1: Reddit by Pepito. Aptitude, Galv. Zhuge Prime just might be my new favorite primary weapon. Or run Carrier. 75 the weapons’s stats, which is x0. CryptoVile Acceleration (ライフル) Critical Delay (ライフル) Tainted Shell (ショットガン) プレーヤーコメント 「安定させるためにSomaに差してるよ。発射速度は遅くなるけど弾薬をすぐ浪費しなくて済む。Copy my build, remove hammer shot and Thermite rounds and put your riven and Vile Acceleration and use it in your chroma and be happy with eidolon hunt. Information for Vile Acceleration item. Vile acceleration or PCR would both work too but you won't really notice a. 1 Vile Precision. Synergy with Ignis Wraith Vile acceleration is almost always worth it over speed trigger. A quick note for newer players on this thread because you're typically going to be running a plus damage mod like serration the minus 10% from vile acceleration stacks additively so this means that instead of it being a 10% decrease in damage it's. / Vigilante Armaments / Serration /Hammer shot and the Exilus you like, I use Terminal velocity, but Vigilante. This is a Corrupted Mod, obtainable from Orokin Vaults in the Orokin Derelict. the build should look like this: top row the 4 standard dmg ms cc cd mods. #7. Vile Acceleration is a corrupted mod gained from farming vaults on derelict missions. Those are probably the best options. for sp: replace vile acceleration with damage mod (better ammo economy) (mod list below) if you dont have weapon arcanes, use (amalgam) serration over bane (serration is stronger than bane when without arcanes) if u dont have primed bane (with arcanes), normal bane is next best alternative. Overall the Primary gaze just seems to be too impractical to be worth using at this point. Vile Acceleration Primed Bane of the Grineer 60/60 fire 60/60 toxin 90 toxin Adding the mandatory Serration and Split Chamber leaves 1 mod slot for Harkonar Scope Now that all slots are taken we see that if we want a riven for this gun we need to replace a mod. Vile Acceleration gives the greatest decrease per mod capacity. Sourced from official drop table repository. I would replace hammer shot with vile acceleration. The -15% damage from vile acceleration is a very marginal loss, and the fire rate gain is much more potent - you would slot this even with a really good riven. I recommend Vile Acceleration to speed up the charge considerably. Sell the mods you are getting and buy it if you need them. The specific numbers aren't that important, just remember that mods multiply damage by the thousands if not more. Equip a fast Warframe, rush towards the target, and keep your eyes peeled for an Orokin Vault on your way to evac. 7; FormaShort; Guide. Mainly because shields are weak to impact and viral slash with heat for Armour reduction is pretty potent especially when used with Wukong primes clone. Maximum number of projectiles that can be launched per second. Personally I'd swap out vile acceleration for a dual stat and bladed rounds for vigilante armaments for the multishot It hits like a truck, level 130+ index dudes and empyrean officers die in 1-2 shots, it's like my eidolon hunting Redeemer Prime in terms of damage but AoEyou would use the riven to replace an elemental mod (cold or toxin), and free up a slot from the other elemental mod; in the freed slot you have the option of slotting Vile Acceleration or Heavy Caliber. 9x (an 18% DPS increase). Okay so you are getting rid of a collective 120% damage taking off those mods but putting on the vile acceleration will roughly double the damage output. So those mods end up being dps increases, albeit with potential drawbacks and conditions. You neglected to mention the value of the heal from the Truth proc. Ofc it's totally personal opinion whichever weapon you find more fun to use, and if you find all that added reloading annoying then you can definitely skip out on the fire rate, but I'd say even with vile acceleration astilla has. Rolling Guard will provide invulnerability frames in tight situations, and. I also like to slap on shred instead of speed trigger or vile acceleration for that punch through, but that's just personal preference. CryptoSourced from official drop table repository. With a Slash/Viral/Crit build and Vile Acceleration to essentially turn it into a submachine gun, it melted lv. Share. If you stick with Point Strike, you could pair it with Galvanized Scope. The doubled fire rate bonus from vile acceleration far outweighs the extra time you spend reloading in terms of dps. Grab a Tenora/Tenora Prime, then apply the following: - Typical Serration/Split Chamber skeleton mods. Delay / Vital Sense / Rime rounds / Malignant force / Hunter munitions + Riven / Vile Acc. Mod for Gas and use Primed Shred ( or normal shred ). Vile Acceleration is a base damage bonus, so it's additive with other sources of base damage like Serration. For example those of us that cannot click fast enough to fire certain semi-auto weapons at max fire rate. Heavy Caliber or a Primed Faction mod. Vile acceleration is great for it. Then, add two dual stats and a 90% elemental. You need to hit 100% crit chance - if your shot doesn't crit, you won't do any damage the way boss DR works on Eidolons. Sure they weren't all up there on the most essential mods one could own, but it was better than what we do now. Vile Acceleration. This mod is exclusive to the Daily Tribute system. The Charge delay reduces to roughly 0. I would never, ever, put Vile Acceleration on a sniper rifle, let alone Rubico Prime. The only weapon where i needed punch-trough was kuva hek, cus it hits so hard u can leave slots for fun mods ( which is rare ). Vile Acceleration can't beat that even though I prefer it as well. Im currently using Supra Vandal which I like it but sometimes the spool up time is annoying. Discover where to find Vile Acceleration in Warframe with WarframeLocator. Rifle. 6 meaning you're getting even more Sustained DPS from the weapon than normal Opticor using Vile Acceleration which I assume most player use at the very least. The Vile Precision mod decreases weapon recoil by -15% per rank and fire rate by -6% per rank of primary weapons for a maximum of -90% weapon recoil and -36% fire rate at Rank 5. It’s a community made guide that should be (fairly) up to date. 5 times multiplier and 50% crit chance so 1000 damage 50% of the time and 5500 damage 50% of the time which results in 3250 damage on average (1000 x 0. 34 seconds draw time. On the topic, I would choose Telos Boltor, because with that large magazine I can use one of the most devastating mod combos in this game: Vile Acceleration + Primed Ammo Mutation. . Business, Economics, and Finance. Can be combined with Speed Trigger, Spring-Loaded Chamber, Vigilante Fervor and Primed. Grips do not modify the Fire Rate of Continuous Kitguns, it only changes their Range and Damage (inverse of each other). Sure, it puts your Burst DPS over if you're gauging it over one magazine, but it doesn't boost Sustained DPS nearly as much because it causes more frequent reloads. I use Vile acceleration + shred to balance Critical Delay. and i know it's a pure Elemental Weapon. Bows receive a +500% fire rate bonus with Speed Trigger, Vile Acceleration, and Primed Shred equipped alongside Vigilante Fervor. The weapon already has a low enough damage, like you stated, and making it even lower seems counter-productive. 634K subscribers in the Warframe community. Equip a fast Warframe, rush towards the target, and keep your eyes peeled for an Orokin Vault on your way to evac. The game…Also lol, vile acceleration for that extra -15 damage Edited November 15, 2016 by rapt0rman. The last can be more damage (Fanged Fusillade, 3rd 90%, P Cryo) or similar like Heavy Cal (+DMG, -ACC), Bladed Rounds, etc. Fanged Fusillade is another great addition and will help with some procs as well. I've slotted in Vile Acceleration here, as it is a major DPS and proc increase. Awarded for killing or capturing the Eidolon Gantulyst. ★★★★★. IGN: NoMoreFAIL, MR31, PC.